FEATURES
Imperative and structured
JavaScript supports all the structured programming syntax in C (e.g., if statements, while loops, switch statements, etc.). One partial exception is scoping: C-style block-level scoping is not supported. JavaScript 1.7, however, supports block-level scoping with the let keyword. Like C, JavaScript makes a distinction between expressions and statements.
Dynamic
- dynamic typing
- As in most scripting languages, types are associated with values, not variables. For example, a variable
xcould be bound to a number, then later rebound to a string. JavaScript supports various ways to test the type of an object, including duck typing.[10] - objects as associative arrays
- JavaScript is almost entirely object-based. Objects are associative arrays, augmented with prototypes (see below). Object property names are associative array keys:
obj.x = 10andobj["x"] = 10are equivalent, the dot notation being merely syntactic sugar. Properties and their values can be added, changed, or deleted at run-time. The properties of an object can also be enumerated via afor...inloop. - run-time evaluation
- JavaScript includes an eval function that can execute statements provided as strings at run-time.
Functional
- first-class functions
- Functions are first-class; they are objects themselves. As such, they have properties and can be passed around and interacted with like any other object.
- inner functions and closures
- Inner functions (functions defined within other functions) are created each time the outer function is invoked, and variables of the outer functions for that invocation continue to exist as long as the inner functions still exist, even after that invocation is finished (e.g. if the inner function was returned, it still has access to the outer function’s variables) — this is the mechanism behind closures within JavaScript.
Prototype-based
- prototypes
- JavaScript uses prototypes instead of classes for defining object properties, including methods, and inheritance. It is possible to simulate many class-based features with prototypes in JavaScript.
- functions as object constructors
- Functions double as object constructors along with their typical role. Prefixing a function call with
newcreates a new object and calls that function with its localthiskeyword bound to that object for that invocation. The function’sprototypeproperty determines the new object’s prototype. - functions as methods
- Unlike many object-oriented languages, there is no distinction between a function definition and a method definition. Rather, the distinction occurs during function calling; a function can be called as a method. When a function is invoked as a method of an object, the function’s local
thiskeyword is bound to that object for that invocation.
Miscellaneous
- run-time environment
- JavaScript typically relies on a run-time environment (e.g. in a web browser) to provide objects and methods by which scripts can interact with “the outside world”. (This is not a language feature per se, but it is common in most JavaScript implementations.)
- variadic functions
- An indefinite number of parameters can be passed to a function. The function can both access them through formal parameters and the local
argumentsobject. - array and object literals
- Like many scripting languages, arrays and objects (associative arrays in other languages) can each be created with a succinct shortcut syntax. In fact, these literals form the basis of the JSON data format.
- regular expressions
- JavaScript also supports regular expressions in a manner similar to Perl, which provide a concise and powerful syntax for text manipulation that is more sophisticated than the built-in string functions.